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	<id>https://dawnofembers.wiki/w/index.php?action=history&amp;feed=atom&amp;title=Archers_Training_Grounds</id>
	<title>Archers Training Grounds - Revision history</title>
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	<updated>2026-10-14T16:27:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://dawnofembers.wiki/w/index.php?title=Archers_Training_Grounds&amp;diff=78&amp;oldid=prev</id>
		<title>DTX Studios: Wiki launch content: written from the game&#039;s code, data and story bible (Tools/wiki/content)</title>
		<link rel="alternate" type="text/html" href="https://dawnofembers.wiki/w/index.php?title=Archers_Training_Grounds&amp;diff=78&amp;oldid=prev"/>
		<updated>2026-10-13T21:13:14Z</updated>

		<summary type="html">&lt;p&gt;Wiki launch content: written from the game&amp;#039;s code, data and story bible (Tools/wiki/content)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox building&lt;br /&gt;
| name       = Archers Training Grounds&lt;br /&gt;
| image      = Icon_ArchersTrainingGrounds.png&lt;br /&gt;
| type       = Military&lt;br /&gt;
| hp         = 400&lt;br /&gt;
| wood       = 175&lt;br /&gt;
| build_time = 45&lt;br /&gt;
| trains     = Shortbowman, Longbowman, Crossbowman&lt;br /&gt;
}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Archers Training Grounds&amp;#039;&amp;#039;&amp;#039; trains foot archers. Archers are the main use of [[Resources#Leather|Leather]], so this building drives demand for hunting.&lt;br /&gt;
&lt;br /&gt;
== Units trained ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Unit !! Food !! Gold !! Leather !! Train time !! Population&lt;br /&gt;
|-&lt;br /&gt;
| Shortbowman || 40 || – || 20 || 20 s || 1&lt;br /&gt;
|-&lt;br /&gt;
| Longbowman || 50 || – || 30 || 26 s || 1&lt;br /&gt;
|-&lt;br /&gt;
| Crossbowman || 50 || 20 || 25 || 28 s || 1&lt;br /&gt;
|}&lt;br /&gt;
The Cavalry Archer, which also costs Leather, is trained at the [[Stable]].&lt;br /&gt;
&lt;br /&gt;
== Training ==&lt;br /&gt;
* Up to 5 units can be queued. The cost is paid when a unit is queued, and cancelling refunds it in full.&lt;br /&gt;
* Queued units reserve population, so you cannot queue past your cap.&lt;br /&gt;
* Training buttons appear only once the building is finished.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Resources#Leather|Leather]]&lt;br /&gt;
* [[Gathering#Hunting|Hunting]]&lt;br /&gt;
* [[Buildings]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
[[Category:Military buildings]]&lt;/div&gt;</summary>
		<author><name>DTX Studios</name></author>
	</entry>
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