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	<id>https://dawnofembers.wiki/w/index.php?action=history&amp;feed=atom&amp;title=Hunters_Camp</id>
	<title>Hunters Camp - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://dawnofembers.wiki/w/index.php?action=history&amp;feed=atom&amp;title=Hunters_Camp"/>
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	<updated>2026-10-14T11:24:48Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://dawnofembers.wiki/w/index.php?title=Hunters_Camp&amp;diff=89&amp;oldid=prev</id>
		<title>DTX Studios: Wiki launch content: written from the game&#039;s code, data and story bible (Tools/wiki/content)</title>
		<link rel="alternate" type="text/html" href="https://dawnofembers.wiki/w/index.php?title=Hunters_Camp&amp;diff=89&amp;oldid=prev"/>
		<updated>2026-10-13T21:13:18Z</updated>

		<summary type="html">&lt;p&gt;Wiki launch content: written from the game&amp;#039;s code, data and story bible (Tools/wiki/content)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox building&lt;br /&gt;
| name       = Hunters Camp&lt;br /&gt;
| image      = Icon_HuntersCamp.png&lt;br /&gt;
| type       = Economy&lt;br /&gt;
| hp         = 250&lt;br /&gt;
| wood       = 100&lt;br /&gt;
| build_time = 30&lt;br /&gt;
| accepts    = Food from hunted game (with its Leather)&lt;br /&gt;
}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Hunters Camp&amp;#039;&amp;#039;&amp;#039; is the drop-off point for hunted animals (&amp;quot;Game&amp;quot;). Meat is banked as [[Resources#Food|Food]], and the [[Resources#Leather|Leather]] that comes with it is banked at the same time.&lt;br /&gt;
&lt;br /&gt;
== Function ==&lt;br /&gt;
* Accepts &amp;#039;&amp;#039;&amp;#039;Game&amp;#039;&amp;#039;&amp;#039; (hunted animals) once construction is complete.&lt;br /&gt;
* Trains no units and provides no population.&lt;br /&gt;
&lt;br /&gt;
The Hunters Camp does not accept berries or farm Food; those go to a [[Farmers Camp]], [[Gatherers Camp]] or the [[Town Hall]].&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* Animals roam in herds and some species run away, so hunting grounds move. A camp near a herd saves long walks with each carcass.&lt;br /&gt;
* Hunting is the only source of Leather, which archers need. See [[Gathering#Hunting|Hunting]].&lt;br /&gt;
* The [[Town Hall]] also accepts Game.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Gathering#Hunting|Hunting]]&lt;br /&gt;
* [[Resources]]&lt;br /&gt;
* [[Buildings]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
[[Category:Economy buildings]]&lt;br /&gt;
[[Category:Drop-off buildings]]&lt;/div&gt;</summary>
		<author><name>DTX Studios</name></author>
	</entry>
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