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	<id>https://dawnofembers.wiki/w/index.php?action=history&amp;feed=atom&amp;title=Town_Hall</id>
	<title>Town Hall - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://dawnofembers.wiki/w/index.php?action=history&amp;feed=atom&amp;title=Town_Hall"/>
	<link rel="alternate" type="text/html" href="https://dawnofembers.wiki/w/index.php?title=Town_Hall&amp;action=history"/>
	<updated>2026-10-14T17:25:14Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://dawnofembers.wiki/w/index.php?title=Town_Hall&amp;diff=103&amp;oldid=prev</id>
		<title>DTX Studios: Wiki launch content: written from the game&#039;s code, data and story bible (Tools/wiki/content)</title>
		<link rel="alternate" type="text/html" href="https://dawnofembers.wiki/w/index.php?title=Town_Hall&amp;diff=103&amp;oldid=prev"/>
		<updated>2026-10-13T21:13:24Z</updated>

		<summary type="html">&lt;p&gt;Wiki launch content: written from the game&amp;#039;s code, data and story bible (Tools/wiki/content)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox building&lt;br /&gt;
| name       = Town Hall&lt;br /&gt;
| image      = Icon_TownHall.png&lt;br /&gt;
| type       = Economy&lt;br /&gt;
| hp         = 600&lt;br /&gt;
| wood       = 275&lt;br /&gt;
| stone      = 100&lt;br /&gt;
| build_time = 90&lt;br /&gt;
| population = 30&lt;br /&gt;
| accepts    = Wood, Stone, Gold, berries and farm Food, hunted game&lt;br /&gt;
| trains     = [[Villager]] (male and female)&lt;br /&gt;
| special    = Every player starts with one, already built&lt;br /&gt;
}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Town Hall&amp;#039;&amp;#039;&amp;#039; is the centre of every settlement in &amp;#039;&amp;#039;Dawn of Embers&amp;#039;&amp;#039;. It trains villagers, provides population, and accepts almost every resource as a drop-off.&lt;br /&gt;
&lt;br /&gt;
== Starting the game ==&lt;br /&gt;
In a skirmish each player begins with a finished Town Hall and &amp;#039;&amp;#039;&amp;#039;5 villagers&amp;#039;&amp;#039;&amp;#039; around it.&lt;br /&gt;
&lt;br /&gt;
== Function ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Trains villagers.&amp;#039;&amp;#039;&amp;#039; Male and female villagers cost the same (50 Food, 12 s) and work the same way.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Population:&amp;#039;&amp;#039;&amp;#039; provides &amp;#039;&amp;#039;&amp;#039;+30&amp;#039;&amp;#039;&amp;#039; population capacity.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Drop-off:&amp;#039;&amp;#039;&amp;#039; accepts Wood, Stone, Gold, berries and farm Food, and hunted game. It does &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; accept fish, which go to the [[Fishing Docks]].&lt;br /&gt;
&lt;br /&gt;
== Training ==&lt;br /&gt;
* A building can queue up to 5 units. The cost is paid when a unit is queued.&lt;br /&gt;
* Cancelling a queued unit refunds its full cost.&lt;br /&gt;
* Queued units reserve population: you cannot queue past your population cap. The game tells you: &amp;#039;&amp;#039;&amp;quot;Population limit reached (used/cap) - build more houses.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Losing the Town Hall ==&lt;br /&gt;
If the Town Hall is destroyed you lose its 30 population capacity at once. Units already alive are kept.&lt;br /&gt;
&lt;br /&gt;
Losing the Town Hall does not by itself end your game. In a skirmish a player is eliminated only when they have no living units and no standing buildings left.&lt;br /&gt;
&lt;br /&gt;
During a story mission the Town Hall cannot be deleted by its owner.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Villager]]&lt;br /&gt;
* [[Gathering]]&lt;br /&gt;
* [[Population and housing]]&lt;br /&gt;
* [[Buildings]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
[[Category:Economy buildings]]&lt;br /&gt;
[[Category:Drop-off buildings]]&lt;/div&gt;</summary>
		<author><name>DTX Studios</name></author>
	</entry>
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