Wizards Training Grounds
Appearance
| Type | Military |
|---|---|
| Hit points | 400 |
| Cost | |
| Wood | 175 |
| Stone | 50 |
| Gold | 100 |
| Build time | 60 s |
| Trains | Fire Mage, Water Mage, Earth Mage, Lightning Mage |
| Status | In the game |
The Wizards Training Grounds trains mages. Every mage costs Fibre, which comes from berry bushes and farm fields.
Units trained
| Unit | Food | Gold | Fibre | Train time | Population |
|---|---|---|---|---|---|
| Fire Mage | 60 | 60 | 40 | 35 s | 2 |
| Water Mage | 60 | 60 | 40 | 35 s | 2 |
| Earth Mage | 60 | 60 | 40 | 35 s | 2 |
| Lightning Mage | 60 | 60 | 40 | 35 s | 2 |
Training
- Up to 5 units can be queued. The cost is paid when a unit is queued, and cancelling refunds it in full.
- Queued units reserve population, so you cannot queue past your cap.
- Training buttons appear only once the building is finished.
Tips
- One full load of berries (100 Food) also brings 50 Fibre, more than a mage's 40. Berry gathering is the fastest Fibre source; farms give 20 Fibre per 100 Food.
- Fibre can also be bought at the Market.