Jump to content

Transport Ship

From Dawn of Embers Wiki
Revision as of 21:14, 13 October 2026 by DTX Studios (talk | contribs) (Wiki launch content: written from the game's code, data and story bible (Tools/wiki/content))
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Transport Ship
General
Status In the game (carrying units not confirmed)
Role Support
Trained at Military Docks
Population 1
Train time 35 s
Cost
Wood 125
Combat
Hit points 220
Attack 0
Defense (armour) 4
Range 0 m
Attack cooldown 0 s
Damage type None
Ranged No
Can siege No

The Transport Ship is a naval unit built at the Military Docks. It has the most hit points and armour of the unarmed ships and cannot attack.

Combat

The Transport Ship has no attack (Attack 0, Range 0). It cannot fight; it relies on other units for protection.

It has 220 hit points and 4 armour. Every hit it takes is reduced by its armour, to a minimum of 1 damage per hit (see Damage types).

Training

  • Trained at: Military Docks.
  • Cost: 125 wood. The cost is paid when the unit is queued. Cancelling a queued or in-progress unit refunds the full cost.
  • Train time: 35 seconds. Training-speed bonuses from the owner's Calling and Disciplines shorten it; no unit trains in under 0.5 seconds.
  • Population: 1. Training is refused when living units plus everything already queued in all of the player's buildings, plus this unit, would pass the population cap.
  • A building holds at most 5 units in its training queue.

Notes

  • Carrying units is not confirmed. No code that loads land units onto a ship was found in the current build; the code describes the Transport Ship as a ship that moves only. Treat transport as planned until the game shows it.
  • Ships move only on water, and training is refused when the dock has no navigable water within reach.

See also