Transport Ship
Appearance
| General | |
|---|---|
| Status | In the game (carrying units not confirmed) |
| Role | Support |
| Trained at | Military Docks |
| Population | 1 |
| Train time | 35 s |
| Cost | |
| Wood | 125 |
| Combat | |
| Hit points | 220 |
| Attack | 0 |
| Defense (armour) | 4 |
| Range | 0 m |
| Attack cooldown | 0 s |
| Damage type | None |
| Ranged | No |
| Can siege | No |
The Transport Ship is a naval unit built at the Military Docks. It has the most hit points and armour of the unarmed ships and cannot attack.
Combat
The Transport Ship has no attack (Attack 0, Range 0). It cannot fight; it relies on other units for protection.
It has 220 hit points and 4 armour. Every hit it takes is reduced by its armour, to a minimum of 1 damage per hit (see Damage types).
Training
- Trained at: Military Docks.
- Cost: 125 wood. The cost is paid when the unit is queued. Cancelling a queued or in-progress unit refunds the full cost.
- Train time: 35 seconds. Training-speed bonuses from the owner's Calling and Disciplines shorten it; no unit trains in under 0.5 seconds.
- Population: 1. Training is refused when living units plus everything already queued in all of the player's buildings, plus this unit, would pass the population cap.
- A building holds at most 5 units in its training queue.
Notes
- Carrying units is not confirmed. No code that loads land units onto a ship was found in the current build; the code describes the Transport Ship as a ship that moves only. Treat transport as planned until the game shows it.
- Ships move only on water, and training is refused when the dock has no navigable water within reach.