Cannon Tower
|
| Type
|
Defensive
|
| Hit points
|
500
|
| Cost
|
| Stone
|
125
|
| Gold
|
100
|
| Build time
|
50 s
|
| Special
|
Fires cannon at enemy units: 30 damage, 9 m range, every 5 s
|
| Status
|
In the game
|
The Cannon Tower is a short-range defensive tower that fires heavy shots at enemy units. Compared with the Archers Keep, it hits harder but less often and at a much shorter range.
Attack
| Damage per shot |
Range |
Time between shots
|
| 30 |
9 m (900 units) |
5 s
|
- The tower fires at the nearest enemy unit within range. Range is measured to the edge of the target.
- It fires only while it is standing and finished, needs no garrison, and never targets your own or your allies' units. It shoots at units, not at buildings.
- Your attack bonuses (upgrades and Calling) raise its damage the same way they raise a siege unit's.
- Its shots look and sound like a Cannon Ship's.
Compared with the Archers Keep
|
Archers Keep |
Cannon Tower
|
| Cost |
25 Wood, 125 Stone |
125 Stone, 100 Gold
|
| Damage per shot |
12 |
30
|
| Range |
21 m |
9 m
|
| Time between shots |
2.2 s |
5 s
|
| Damage per second (approx.) |
5.5 |
6
|
See also