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Farm Plot

From Dawn of Embers Wiki
Farm Plot
Type Economy
Hit points 250
Cost
Wood 200
Build time 30 s
Special Renewable field of 400 Food; reseed for 80 Wood; built from a Farmers Camp
Status In the game

A Farm Plot is a renewable field of Food. Unlike a berry bush, it does not disappear when it is used up: an empty field is reseeded for Wood and starts again.

Building a farm plot

  • Farm plots are not in the main build menu. Select one of your finished Farmers Camps and use its farm button.
  • A plot must stand within 24 m of one of your finished Farmers Camps (measured centre to centre). The placement preview shows an invalid site, and the server refuses it before any Wood is taken.
  • Cost: 200 Wood, build time 30 s.
  • Units can walk across a farm plot; it does not block movement.

The field

Property Value
Food in a full field 400
Farming speed One work tick (10 Food) about every 7.2 s per farmer
Fibre byproduct 0.2 Fibre per Food
Reseed cost 80 Wood
  • Farm Food is dropped off at a Farmers Camp, Gatherers Camp or Town Hall.
  • A field belongs to its owner. Only the owner can send villagers onto it, and no villager starts farming it on its own.
  • The plot's look shows how much is left: a ripe crop while more than half remains, a half-cut crop at half or less, and a bare fallow field when it is empty.

Reseeding

When the field is empty it becomes fallow.

  • Automatically: a farmer working the field pays the 80 Wood reseed itself and carries on. If you are short of Wood, the farmer stops and you see: "A farm field is empty and there is not enough wood to reseed it."
  • By order: sending villagers onto a fallow field pays the reseed first.

Tips

  • Farming is slower than picking berries but never runs out, so it is the long-term Food supply.
  • Keep Wood in reserve for reseeding: every empty field costs 80 Wood to restart.

See also