Hunters Camp
Appearance
| Type | Economy |
|---|---|
| Hit points | 250 |
| Cost | |
| Wood | 100 |
| Build time | 30 s |
| Drop-off for | Food from hunted game (with its Leather) |
| Status | In the game |
The Hunters Camp is the drop-off point for hunted animals ("Game"). Meat is banked as Food, and the Leather that comes with it is banked at the same time.
Function
- Accepts Game (hunted animals) once construction is complete.
- Trains no units and provides no population.
The Hunters Camp does not accept berries or farm Food; those go to a Farmers Camp, Gatherers Camp or the Town Hall.
Tips
- Animals roam in herds and some species run away, so hunting grounds move. A camp near a herd saves long walks with each carcass.
- Hunting is the only source of Leather, which archers need. See Hunting.
- The Town Hall also accepts Game.