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Cannon Ship

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Cannon Ship
General
Status In the game
Role Siege
Trained at Military Docks
Population 3
Train time 60 s
Cost
Gold 150
Wood 200
Combat
Hit points 200
Attack 30
Defense (armour) 5
Range 9 m
Attack cooldown 5 s
Damage type Siege
Ranged Yes
Can siege Yes

The Cannon Ship is a siege warship built at the Military Docks. It has the highest attack of any unit (30 per hit), fires from 9 m, and deals full damage to buildings.

Combat

  • Damage per hit: 30, before the target's armour. The target subtracts its armour from each hit, and every hit deals at least 1 (see Damage types).
  • Attack cooldown: 5 seconds between attacks (about 6.0 damage per second before armour).
  • Range: 9 m. Range is measured to the edge of the target, not its centre, so a unit standing against a large building is in range of it.
  • Ranged: yes. The damage is applied at the moment the attack fires; the cannonball that flies to the target is a visual effect, so a shot cannot miss once it is fired.
  • Against buildings: full damage. Siege units are exempt from the 25% building-damage reduction that applies to other units.
  • Auto-engage radius: 9 m. On the Aggressive stance, a unit looks for enemies on its own out to 9 m or its own range, whichever is larger.
  • Sight: at least 15 m. Every unit sees at least its range plus 2 m, so it is never firing at something its side cannot see.
  • Bonuses: its attack is raised by the owner's Combat Offense Discipline. No Calling damage bonus applies to the siege role.
  • Damage type: Siege. In the current build the damage type is a label shown on the unit panel; it does not change the damage dealt (see Damage types).

Training

  • Trained at: Military Docks.
  • Cost: 150 gold, 200 wood. The cost is paid when the unit is queued. Cancelling a queued or in-progress unit refunds the full cost.
  • Train time: 60 seconds. Training-speed bonuses from the owner's Calling and Disciplines shorten it; no unit trains in under 0.5 seconds.
  • Population: 3. Training is refused when living units plus everything already queued in all of the player's buildings, plus this unit, would pass the population cap.
  • A building holds at most 5 units in its training queue.

Notes

  • Its role in the game data is Siege, so no Calling damage bonus applies to it.
  • The Cannon Tower's shots borrow the Cannon Ship's projectile and effects; they take none of its numbers.
  • Ships move only on water, and training is refused when the dock has no navigable water within reach.
  • Population 3.

See also